Yuu HeiRobert
CHARACTER BIO
Yuu Hei is a 35 year old, Medium sized, Male Half-Elf, with emerald green eyes and shaved hair. He stands 5' 3" tall and weighs 145 pounds. His world view is Lawful Neutral in nature, and is currently a worshipper of Xian

CHARACTER LEVELCLASSES and LEVELS
10Monk 5 / Tattooed Monk 5

CURRENT EXPERIENCENEXT LEVEL ATNEEDED TO MAKE LEVELEXPERIENCE GAINED IN PLAY
48,19855,0006,802


Character Sheet (Art) - v. 2.0.14

HP
TRACK

NON
LETHAL

AC
TRACK



ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
18
+4


DEX
15
+2


CON
14
+2


INT
12
+1


WIS
16
+3


CHA
10
+0


TOTAL HIT DIE TYPE DAMAGE
REDUCTION
MOVEMENT TYPES and RATES
HP
POINTS
815d8 +5d8
SPEED
MOVE
60
AC
ARMOR
211919=10+0+0+2+0+0+9




NORMAL FLAT
FOOTED
TOUCH
AC
BASE ARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
% SPELL
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST
TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
CON
+10=8+2+0+0+ + 
REFLEX
DEX
+10=8+2+0+0+ 
WILL
WIS
+11=8+3+0+0+ 
BASE ATTACK
+6/1
INITIATIVE
MODIFIER
+2=2+0
TOTAL DEX MOD MISC
GRAPPLE
ATTACK BONUS
+14=6+4
+0
+0
+
MELEE
ATTACK BONUS
+10/5=6+4
+0
+0
+
RANGED
ATTACK BONUS
+8/3=6
+2
+0
+0
+
TOTAL BASE
ATTACK
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMP
MODIFIER

Weapons (SIZE/DMG TYPE)

Attack
Bonus

Damage

Critical

Lbs

I

Unarmed strike (M/B)

10/5

1d10+4

x2



I

Unarmed strike (M/B)

9/9/4

1d10+4

x2



I2

+1 Chain (M/B)

11/6

1d6+7

x2

5



I2

+1 Chain (M/B)

10/10/5

1d6+7

x2

5



I2

Crossbow, heavy (M/P)

1d10

19-20/x2

8



0 – 119 ft

120 – 239 ft

240 – 359 ft

360 – 479 ft

480 – 599 ft

8/3

6/1

4/-1

2/-3

0/-5

600 – 719 ft

720 – 839 ft

840 – 959 ft

960 – 1079 ft

1080 – 1199 ft

-2/-7

-4/-9

-6/-11

-8/-13

-10/-15



I

Shuriken (5) (M/P)

1d2+4

x2

½



0 – 9 ft

10 – 19 ft

20 – 29 ft

30 – 39 ft

40 – 49 ft

8/3

6/1

4/-1

2/-3

0/-5



I2

+2 Quarterstaff (M/B)

12/7

1d6+8

x2

4



I2

+2 Quarterstaff (M/B)

11/11/6

1d6+8

x2

4



I — Main hand (Primary)w — Off hand (Secondary)I2 — Two-handed

SKILLSMAX RANKS 13/6.5

NAME (KEY ABILITY)TOT
RNK
ABL
MSC
w
Appraise (Int)1 =
+1
w
Balance (Dex)*13 =9+2+2
w
Bluff (Cha)0 =
+0
w
Climb (Str)*13 =9+4
w
Concentration (Con)2 =
+2
w
Control Shape (Wis)3 =
+3
w
Diplomacy (Cha)2 =
+0+2
w
Disguise (Cha)0 =
+0
w
Escape Artist (Dex)*2 =
+2
w
Forgery (Int)1 =
+1
w
Gather Information (Cha)2 =
+0+2
w
Heal (Wis)3 =
+3
w
Hide (Dex)*5 =3+2
w
Iaijutsu Focus (Cha)0 =
+0
w
Intimidate (Cha)0 =
+0
w
Jump (Str)*31 =13+4+14

Knowledge–Religion (Int)10 =9+1
w
Listen (Wis)4 =
+3+1
w
Literacy ()0 =
+0
w
Move Silently (Dex)*4 =2+2
w
Ride (Dex)2 =
+2
w
Search (Int)2 =
+1+1
w
Sense Motive (Wis)3 =
+3

Speak Language ()2 =1+0+1
w
Spot (Wis)4 =
+3+1
w
Survival (Wis)3 =
+3
w
Swim (Str)*13 =9+4

Tumble (Dex)*13 =9+2+2
w
Use Rope (Dex)2 =
+2

w Can be used untrained * Armor Check penalty** -1 per 5 lbs gear

Equipment Description

Value
Each

Qty

Lbs

Equipment Description

Value
Each

Qty

Lbs

²Amethyst100 g1(—)6Potion of Cure Serious Wounds (CL5)750 g3(—)
²Carnelian50 g1(—)¡Ring of Protection +12,000 g1(—)
²Coral100 g1(—)¡Ring of Protection +28,000 g1
²Golden pearl100 g1(—)°+1 Chain2,305 g1(5)
²Jade (2)200 g1(—)°+2 Quarterstaff8,600 g1(4)
²Moonstone50 g1(—)°Bolts, crossbow (10)1 g1(1)
yBackpack2 g1(2)°Crossbow, heavy50 g1(8)
yCoin: gp (331)331 g1(6.6)°Shuriken (5)1 g1(0½)
yEverburning Torch110 g1(1)¬Bag of Holding, type I2,500 g115
yFlint and steel1 g1(—)¬Bag of Tricks, Gray900 g1
yGrappling Hook, Collapsible3 g1(2)¬Bracers of Armor +24,000 g11
yHoly symbol, wooden1 g1(—)¬Gauntlets of Ogre Power4,000 g1(4)
yIncense, Divination Offering25 g1(—)¬Gloves of Dexterity +24,000 g1(—)
yMess Kit6 s1(1)¬Periapt of Wisdom +24,000 g1
yMirror, small steel10 g1(0½)
yMonk`s outfit5 g1(2)
yRope, Elven50 g1(5)
ySack1 s1(0½)
6Potion of Cure Moderate Wounds (CL3)300 g1(—)

Carried Weight

16 lbs

1-100

101-200

201-300

300

600

1500

Light

Medium

Heavy

Over
Head

Off
Grnd

Push
Drag

u Armor² Gem|Arty Goods6 Potion¡ Ringd Rod
b Scrollv Shieldf Staff! Wand° Weapon¬ Wondrous


Feats

Armor
Light

Armor
Medium

Armor
Heavy

Weapon
Simple

Weapon
Martial

Shield


Deflect Arrows — Deflect incoming arrows, crossbow bolts, spears, etc. (PH93).

Dodge — Receive a +1 dodge bonus to AC against attacks from one opponent. (PH93).

Endurance — You get a +4 bonus to checks for extended physical action (running, swimming, and so on) (PH93).

Exotic Weapon Proficiency: Chain — You are proficient in an exotic weapon of your choice. ().

Improved Grapple — You are skilled at grappling opponents.

Improved Unarmed Strike — You suffer no attacks of opportunity when attacking without a weapon (PH96).

Leadership — You attract loyal companions, devoted followers, and subordinates who assist you. (PH97).


Protective Items

Bonuses
Provided

Lbs

Bag of Holding, type I

15

This bag weighs just 15 lbs and can carry up to 250 lbs. of gear (DMG248).

Bag of Tricks, Gray

This bag summons a variety of small animals (DMG248).

Bracers of Armor +2

Armor +2

1

This item adds a +2 armor bonus to the wearer`s AC (DMG250).

Periapt of Wisdom +2

Enhancement +2

This item grants a +2 enhancement bonus to Wis (DMG263).

Ring of Protection +2

Deflection +2

The wearer receives a +2 deflection bonus to AC (DMG232).

Gauntlets of Ogre Power

Enhancement +2

4

These gauntlets grant a +2 enhancement bonus to Str (DMG257).




Class Features

Monk

AC Bonus (+2)

Deflect Arrows

Evasion

Improved Flurry of Blows

Improved Grapple

Ki Strike (Magic)

Monk Bonus Feat - 1st Level

Monk Bonus Feat - 2nd Level

Proficiency: Monk Weapons

Purity of Body

Slow Fall (20 ft.)

Still Mind

Unarmed Strike

Wisdom Bonus to AC (Max: 100)

Tattooed Monk

AC Bonus (+2)

Dragon

Monk Abilities

Ocean

Tattoo

Special Qualities

+2 Saves vs. Spells and Spell-like Effects

Immunity: Sleep Effects (Ex)

Low-light Vision (Ex)

Racial Features

Elven Blood


Languages

Canthelese, Common, Infernal, Sundastian


Coins

New Coins
Gained in Play

0 cp 
0 sp  
331 gp  
0 pp  
331 gp Total gp equivilent (approximate)


Miscellaneous Notes

Tattoos:

Ocean: Never needs to eat, sleep or drink. (covers the back)

Dragon: Once per day per tattoo you possess, you can use fire breath as if you had drunk an elixir of fire breath.

(Elixir of Fire Breath: This strange elixir bestows upon the drinker the ability to spit gouts of flame. He can breathe fire up to three times, each time dealing 4d6 points of fire damage to a single target up to 25 feet away. The victim can attempt a DC 13 Reflex save for half damage. Unused blasts dissipate 1 hour after the liquid is consumed.)

Mountain: Once per day per tattoo you possess, you gain +4 to Con & Wis for 1 round/class level.